Sunday, 7 February 2010

Dante's Inferno IS a Good Game!

It's that time of night again. Or morning, actually; it's 05:10 hrs now. Regardless, it's time to do a bit of writing. You know, time to find out what to write about. Besides the usual stuff, that is. And, as usual, I have no idea, at all.
In my first post, I said I had heard that talking about food is a no-no on Twitter. Apparently, there was a Super Bowl match today, apparently won by the New Orleans Saints. Apparently. I know nothing about that at all, nor do I care. The thing is though, during the break, or half-time, or whatever it's called, they showed commercials. For as long as they lasted, these commercials were all the American people I follow on Twitter were talking about. They were tweeting about commercials! All of them, constantly!
If I had any worries about whether the stuff I write about is appropriate for a blog or for Twitter, they're all gone now.

So! What did I do, yesterday? Well, like I said I would, I played some Dante's Inferno again, which was fun. You know what though? I may have mentioned this in my previous post, I don't know, but DI just seems to... plod along at this steady pace. Is that the right way of saying it? Does that explain how I feel about it? Not sufficiently so, I think. Okay.
Ah, yes, that's what I said about it. I checked. Indeed, it's kill demons, jump a ledge, solve a simple puzzle, kill demons, rinse and repeat. It doesn't really have any highlights, is what the problem is, you know? Well, it does actually, but the weird thing is that even these don't really stick out. Like yesterday, I got to control a huge giant demon... guy. Yeah. It was pretty cool, actually. It started with me having to kill lots of regular demons on a series of platforms, while that huge giant demon guy was pounding his fists on said platforms. Gameplay-wise this meant having to fight while dodging the giant's attacks. Pretty tricky stuff, actually. Some of those regular demons have some really nasty, hard to block moves, you see. When all that was done, a cutscene came, showing me getting on top of the giant's head, after which the game continued, now with me in control of the giant.

Now, that all sounds pretty epic, right? It does to me! But... it just isn't, unfortunately. The giant really was quite gigantic, so I guess the fact that it walked at a really, really slow pace makes sense. It would probably have been silly to have it skipping and jumping around like Bayonetta I suppose, but still. I got to smash some pillars with the giant, and some bridges as well. All I really did though, was walk a narrow path I could not deviate from. Well, I guess that narrow path may have in fact been highway-size, but with me being a giant, you know... Anyway, almost at the end of this path, the game pulled another GoW trick. While I was walking, the camera started zooming out more and more, until my giant was about the size of a just about visible pixel. This way, they could show me arriving at the city of Dis in an epic way, showing it in all its glory. You know the kind of shot I'm talking about. I had basically been reduced to a camera moving device.
Now, again, all of this is supposed to be really epic, you know? The kind of stuff the word epic was invented for, almost. It isn't. It's... well, I hate having to say it again, but I will anyway: it's like God of War, only not as good as.

Still! All of this negative talk about this game! You might almost think I hated it, right? Well, as you may have guessed, I don't. I've said it before, and I'll say it again: it's the subject matter and the way it all looks that saves it for me. And well, apart from that, I really don't mind a bit of mindless hacking and slashing. Sometimes, I'm more than willing and able to, you know, lower my standards a bit. Once you recognize a certain game just isn't as good as it could be, but there aren't any game breaking things in there, well, why not just enjoy what is there? As opposed to getting al worked up and annoyed about what isn't, thereby spoiling your own fun. Exactly the same theory can and indeed has -by me- been applied to movies. Just try to enjoy what is there, instead of bitch about what isn't. Yeah, profound stuff, or what?
Having said all that, I do feel I have to add that I can and do appreciate quality. Not too long ago, I played and finished both God of Wars on the GoW Collection for my PS3, and seriously, I was and still am blown away by the amazing quality of these games. Almost everything seems to have been polished to perfection. Level design, pacing, the fighting system, everything! Indeed, almost, because the games weren't totally perfect. Ofcourse they weren't. Right now though, I couldn't really point out anything specifically bad about them. The thing is, they were just so good, that you just didn't notice whatever was bad about them. Indeed, as opposed to Dante's Inferno. It's glaringly obvious what's bad about that one. It's also obvious what's good about it, and there's enough quality left for me to have fun with it. So there.

Ah yes... all those games! Too many of them! If I only think about all the good stuff that's still coming, all of it being released in the next two months... Thankfully, I've become a lot less impulsive, when it comes to buying games. There used to be a time where I simply bought, well, pretty much all of them. Which was cool, but it also had the major disadvantage of me almost never finishing one of them. Hell, I can easily name five games that I really, really should have finished, but never did. Shall I? Here we go. Fallout 3, Super Mario Galaxy, Mass Effect, Oblivion and, let's see... Okami. And I could go on, but the point has been made.
I am however, happy to be able to say that I've been finishing quite a lot of games, lately. I already mentioned GoW, then there's Bayonetta and Darksiders, and I'm pretty sure I'll finish DI as well. And then what? Not Mass Effect 2, that's for certain. I want to play and finish the first one, er, first. GoW3 won't be coming until next month. How about Heavy Rain? Isn't that supposed to be released one of these days? I'll just see what's available, when I do.

Now however, I must end this entry. My last nightshift is almost over, with about 10 minutes to go, so... Indeed, I've got a few days off now, which means I won't be blogging. My pc is still very dead, and well, writing a story like this using my PS3's controller... don't think so. My next shift will be this Thursday though, and that will be the day my next post will appear. So, until then, stay safe, and game on!

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