Guess what? I finished God of War III!!! I finally, finally, finally finished it! And in the end, it only took me about four five-hour-long sessions of gaming. In other words, I could have finished it a long time ago. Well, a long time... It was released in March or April, right? So it has only been something like five months. Still, I finished it, and actually, I'm kind of proud of that. Silly? Maybe. Do I care? No!
So, what was it like then? Well, I guess there's really only one word that accurately describes it, and that word is 'epic'. I know, it's a frequently (ab)used word when it comes to gaming, but in this case, it really is the only fitting one. Epic in scale, epic in story and, well, just epic!
Seriously though, God of War III really is a fantastic game. Why can't all games be like this? Of the same quality, I mean? I suppose I sort of know why, it's just, you know, why don't all game developers put in the same amount of love and energy into their products? Because that much is evident: the people responsible for GoWIII really do love what they do. And if the game itself hadn't already convinced me of that, the extras have. And there are lots of those! Extras, I mean. Lots of making-of features, artwork, interviews... Very, very nice indeed. To put that in perspective: I finished the game at about 00:30 hrs. I was done watching all the extras at about 04:00 hrs!
After that, I tried some of the trials that also unlocked after finishing the game. And, I actually succeeded in completing some of them! There were also a few however, that were just stupidly hard. By my standards, I might add. For example, there was one where I needed to get stoned. Ha, well, that should've been easy for me then, right? Haha? Okay, I'm sorry.
That is however, exactly what it said! Get Stoned! The challenge was to let some Medusa-like enemies turn you to stone 5 times, without dying. Very, very tricky! Because obviously, the medusas weren't the only enemies around in that level. After getting stoned once, the game added some flying enemies that had a dive-bombing move, as it were. Staying on the ground meant having one or more of them crashing down on my head and shattering me. Jumping in the air to get rid of them caused me to get stoned mid-air, which ended with me in pieces, again. I tried this trial a couple of times, and then I gave up. A challenge is nice, but this was too much. Again, I might add, by my standards. Too bad though; it could have added some nice Trophies. Although, when it comes to that, I'm actually quite pleased! There were a few that I didn't expect to get, but I did!
Anyway, I am now done with GoWIII, and I'm happy I put in the effort. It was definitely worth it, all the way through.
So! What's next? There are other games I haven't yet finished, while I bloody well should have. Like Fallout 3, for example. Just a random example out of the many I could probably come up with? Actually, no. On Twitter today, someone said that he wanted to play that game again, in preparation for Fallout New Vegas, which I believe is to be released somewhere near the end of this year. And well, he's right! I should play that game again! Not having finished Fallout 3 is just as shameful as not having finished GoWIII, in my opinion.
You know, some games are just... special. Some games stand high above all others, in terms of sheer quality. And Fallout 3 is definitely one of those. What makes it even more special I think, is the fact that I could tell long stories about it, you know? Stories about the things that have happened to me, in that game. Which, mind you, doesn't make it better than GoWIII! I mean, as truly wonderful as that is, it doesn't lend itself too well to storytelling. Of course there's a story in there, and it's a good one as well, it really is. But, the story of GoWIII is, well, just that: the story of GoWIII. The story, as told by the developers, which doesn't really leave any room for your own interpretation on what's going on.
Fallout 3 has a main storyline as well, obviously. Although I must admit that I've sort of forgotten what it was about, really. I mean, it was about living in the Vault, exiting it and then about finding your father. I think. Outside of that however, I really felt like playing Fallout 3 was like writing your own story, you know? You decide what to do at any given point, as opposed to having the game basically making the decisions for you.
EDIT
Okay! So, I wrote all of the above about 3 weeks ago, maybe longer. I was going to write more, but I'm just going to publish this post as it is now, and start with a new one straight away.
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