Sunday, 8 August 2010

This Time, It's War!

Well! Guess what? My Gladiatus points are all gone, and I've read all the tweets that appeared in my Twitter stream since yesterday. So, time for another blog, right? I should think so, yes. For starters, this one will be about Call of Duty Modern Warfare 2. After that, who knows? I don't, that's for certain. What can be said about MW2 however, that hasn't been said a million times before by a million other people? Well, how about my personal opinion on certain aspects of the game? An opinion that most MW2 players probably don't agree with and even think is silly or downright stupid? Yup, that might be interesting. Let's go then.

Today, on Twitter, a friend of mine linked a Dutch article about how the killstreak rewards have ruined MW2's multiplayer. Without rehashing the whole thing here, the point of it was that, apparently, it's way too easy getting a shitload of kills using them, and that it doesn't take any skill once you know how. Which, obviously, ruins the balance of the game, giving an unfair advantage to those that play that way.
Well, I suppose that's true, in a way. At least, it is for those that are actualy bothered by this. I'm not saying they're wrong though; it is, after all, their opinion. I have a different one, like I said. Before I elaborate on that however, there's one thing I need to get out of the way first. It might be shocking to read, but here it goes anyway. Just give me a moment here...
Okay, I'm ready. Here it goes. Deep breath...
I suck at MW2! Hard! I'm really, really bad at it! There, I've said it, and instantly feel better about myself and the world in general. Yes. Okay, on to my actual opinions then, shall we? Lovely.

A killstreak reward, as the term implies, is something you get after a number of kills in a row. Obvious as fuck that is, I know, but hey, maybe someone completely unfamiliar with MW2 is reading this as well. You never know, such a person might actually exist.
It starts at three kills, which rewards you with a UAV. I have no idea what that stands for, but basically it's a small spyplane that shows you where people are on the map. Unmanned Aerial Vehicle? Could that be it? Certainly sounds more plausible than say, Unpleasant Anal Visitation. Although that could certainly keep someone else from killing you, I'd imagine.
Anyway! It gets more powerful from there; the more kills you make in a row, the better the reward. The ultimate one being a nuclear weapon, which you get at 25 kills. This kills everyone on the map instantly, ending the match. Yeah.
Like I said though, I suck at the game. Three kills in a row? On a good day, yes, I can manage that. Usually, I can't. What I mean to say by that, is that whether killstreak rewards are a good thing or not, it's kind of a moot point for me. I only really get to experience them at the receiving end, which has me dying horribly, as a result. But! I do like the fact that they're in the game! You see, eventhough I'm not good enough to get to the really interesting ones, it's still exciting to get near them and maybe even get them. It's quite, well, for lack of a better word, rewarding to get them, you know? A confirmation of getting the required amount of kills, in the form of more possible kills! To me, this is a great incentive, eventhough I rarely get to enjoy it.

Now, when I play MW2, there are really only two modes for me: Free for All and Team Deathmatch. I really don't like any of the other game modes available. All I want is to go online and shoot as many people as I can. I don't want to be worrying about bombs or flags or locations or whatever. I just want to kill people, that's all. Seriously, that, is all I want. Why repeat that? Well, because most players also want to win the match they're playing. I won't say that I'd mind if I won, it's just not the reason for me to play the game. I play MW2 because I have fun doing so. I know I can't win, and I'm fine with that. Apparently, this is something a lot of people have trouble with. Many times they said: but, if you're not playing to win, why bother? Some even say: if I'm on a losing streak, I'll stop playing, because if I don't win, the game isn't any fun. Well, I don't understand that, I really don't.
What is it then, that makes the game fun for me? Well, I simply like the game itself, for starters. You know, running around the map, shooting people, that in itself is fun for me. But there's something else. You see, MW2 has leveling! Lots of it! Experience points to earn, new stuff to unlock! Well, I mean, what more reason could you need for playing than that? It's certainly what drives me on, I can tell you. Not only do you level up your character, you also level up whichever weapon you're using, in multiple ways. The number of regular kills you make, the number of kills made using specific setups, and much more. Very, very addictive, that is. Many times it was like, okay, time to go to sleep. One last look at my stats, and I'll call it a night and- ooh! Only 20 more kills and my weapon levels up! Hmm, alright, one more match then. Just one. Yeah, and then I feel like crap again when I'm at work, once again finding out that those four or five hours of sleep didn't really do the trick. Because obviously, once those twenty kills are in the bag, something else is bound to only be one match away. Just one more...

And then, one last thing. Well, actually, a few more last things. Things people really get upset about. Not just in MW2, but in multiplayer fps games in general. Things people get so upset about, they've invented names for them. Names that almost every gamer knows. Let's see, what have we got? First and foremost, I guess, is the act of camping. Very, very not done, apparently. Why not though? Really, why not? Even when you pick a sniper rifle as your weapon, camping is very much frowned upon. Well, I don't know but, isn't a sniper supposed to camp? Apart from that, what's wrong with finding a good vantage point from which to take out your enemies? Which, last time I checked, is sort of the aim of the game? This camping, by the way, directly ties in to the whole killstreak thing. Apparently, the overpowered rewards encourage camping. And since camping is bad, so are the rewards. Apparently.
Another popular term then: noobtubing. Or, the act of using a grenade launcher or something similar to make kills. Again, better be prepared for the amount of angry people you'll be facing. Again though, I ask: what's wrong with using an RPG? It's a weapon in the game, it does what you want it to do, and it does it well! One well-aimed shell is usually all you need to make a kill. Well, that's a good thing then, right? Since, again, this is what you're supposed to be doing? Wrong, apparently. Apparently, using it instantly gives people the right to call you a fag, or worse.
And well, there are a few other things I could mention, but I'm sort of pressed for time, here. Suffice it to say that all these things really have one thing in common: people feel they give you an unfair advantage, or that it doesn't require any skill to use them, making you a noob. Things put in the game by the developer, so that the players can use them. Indeed, just like the killstreak rewards. I just don't get it, and I don't think I ever will.
The good thing is, I don't ever have to! I'll just keep on playing the way I like to, slowly moving towards the level cap of 70, having fun all the way. And if that makes me a game-ruining gay noob, well, so be it.
And now, my time is really up. Stay safe, and game on, noob or not!

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